"...the ultimate architectural drawing would be much like what we would imagine to be the first [drawing] - scratched in the ground with a stick"

Technology

We have always believed that there is beauty in using the simplest, most primitive means and tools to create the most complex ideas and feelings. The ultimate architectural drawing would be a complex, beautiful projection scratched in the dirt with a stick, much like what we would imagine the first drawing was. A complex tool of recent vintage does not necessarily create beauty. Often it reflects the needs of the market to represent faster, not better.

During our education, we viewed the introduction of the computer into architectural practice as a panacea and then watched it meld seamlessly, uncritically, with the ultra-limited existing photographic/perpectivalist scopic regime instead of create a new one. Architects need to bend the computer to their way of seeing the world (as opposed to the uncritically utilize some set of algorithims, designed by somebody else, that is supposed to re-present images analogous to the real world back to our eyes).